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DotA 2 Sprites
#7
Well I started with Storm Spirit, then Axe, then Anti-Mage so you can see the quality kind of rise (I think?) from Storm to Anti-Mage because I had just returned to spriting.

I actually noticed the noodly arm thing too I'm just having trouble fixing it. I kind of made Storm pudgy-ier (you must be some kind of prophet because the next hero I'm doing is Pudge) but I think I need to revamp him a bit. I also changed Axe's head perspective.

[Image: ZtCkuvt.png]

Started working on this guy. My criteria for choosing which hero to sprite is based on my friends' favorite heroes to use in DotA 2.

Is Pudge's head too big? (as well as body?)

Heroes done in order:

1. Storm Spirit
2. Axe
3. Anti-Mage
4. Pudge
5. INT Radiant (?)
6. INT Radiant (?)
7. STR Dire (?)

You can guess who the last three are before I work on requests.

Requests so far:
1. Naga Siren
2. Phantom Assassin
3. Skeleton King
4. Meepo
5. Nyx Assassin
Thanked by: Rosencrantz


Messages In This Thread
DotA 2 Sprites - by Medevenx - 02-26-2013, 02:24 PM
RE: Anti-Mage - by Doc Melonhead - 02-26-2013, 03:29 PM
RE: Anti-Mage - by Garamonde - 02-26-2013, 04:00 PM
RE: Anti-Mage - by damnablebear - 02-26-2013, 09:50 PM
RE: Anti-Mage - by Rosencrantz - 02-26-2013, 10:53 PM
RE: Anti-Mage - by damnablebear - 02-26-2013, 11:04 PM
RE: DotA 2 Sprites - by Medevenx - 02-27-2013, 12:41 AM
RE: DotA 2 Sprites - by damnablebear - 02-27-2013, 01:21 AM
RE: DotA 2 Sprites - by Medevenx - 02-27-2013, 02:01 AM
RE: DotA 2 Sprites - by damnablebear - 02-27-2013, 10:12 AM
RE: DotA 2 Sprites - by JazzySpazGlobal - 02-27-2013, 02:56 PM
RE: DotA 2 Sprites - by Medevenx - 03-01-2013, 02:53 PM
RE: DotA 2 Sprites - by Sunlight - 03-02-2013, 09:16 AM
RE: DotA 2 Sprites - by Medevenx - 03-03-2013, 09:02 AM
RE: DotA 2 Sprites - by damnablebear - 03-03-2013, 01:39 PM
RE: DotA 2 Sprites - by Medevenx - 03-07-2013, 02:06 AM
RE: DotA 2 Sprites - by Ailit - 03-07-2013, 07:03 PM
RE: DotA 2 Sprites - by Rosencrantz - 03-09-2013, 07:08 PM
RE: DotA 2 Sprites - by Previous - 04-07-2013, 04:00 PM

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