02-27-2013, 01:10 PM
Yes, by 'studio' I meant anywhere to settle your game making duty.
I am not against Kickstart in any way. It works wonders when done right. It's just that the way you worded this:
Sounded a poor reason to me. As I said before, money =/= decent games, and you know it. As long as your idea is great, and your starting project is solid enough, you can then Kickstart it to help funding it and adding extra contents, while getting feedback from people. Kickstart of already established games such as Skull Girls and Cryamore obviously fits in this description so there is no problem with it. I don't know what Indie devs are thinking right now, or the new trends in gaming, but if you don't have enough money to do something, then don't do it. Aim lower, do something less costly. People usually want to 'reinvent the genre' and create a unique experience, but like the old saying, you shall not bite more than you can chew. You can do something nice without having a crapload of money in hand.
In case I didn't make myself clear (I tend to talk a lot of separate shit and poorly fuse them together later), I'm just against people who use Kickstarter like the example Sengir cited above.
I am not against Kickstart in any way. It works wonders when done right. It's just that the way you worded this:
Quote:I have no money and I want to make a decent game. Tell me how Gors.
Sounded a poor reason to me. As I said before, money =/= decent games, and you know it. As long as your idea is great, and your starting project is solid enough, you can then Kickstart it to help funding it and adding extra contents, while getting feedback from people. Kickstart of already established games such as Skull Girls and Cryamore obviously fits in this description so there is no problem with it. I don't know what Indie devs are thinking right now, or the new trends in gaming, but if you don't have enough money to do something, then don't do it. Aim lower, do something less costly. People usually want to 'reinvent the genre' and create a unique experience, but like the old saying, you shall not bite more than you can chew. You can do something nice without having a crapload of money in hand.
In case I didn't make myself clear (I tend to talk a lot of separate shit and poorly fuse them together later), I'm just against people who use Kickstarter like the example Sengir cited above.