Users browsing this thread: 1 Guest(s)
[Engine, GM8] DragezeeY Engine VII
#3
(03-02-2013, 06:58 AM)puggsoy Wrote: If I used GM I would give this a try right away. What happened to the Koopa at 0:42 though, he just disappeared without leaving a shell?

Every enemy that goes outside the room view is automatically deactivated. That's what happened with the koopa Smile
[Image: Vb8vjwW.png][Image: uIrDfRP.png][Image: Jd3PZ8y.png][Image: BvmA5Pf.png][Image: 6L4ceD0.png][Image: LAKfOPp.png][Image: 10CGjip.png][Image: gEIdmj2.png]
Thanked by:


Messages In This Thread
[Engine, GM8] DragezeeY Engine VII - by Gate - 03-02-2013, 03:38 AM
RE: [Engine, GM8] DragezeeY Engine VII - by Gate - 03-02-2013, 08:34 AM
RE: [Engine, GM8] DragezeeY Engine VII - by Gate - 03-02-2013, 10:12 AM
RE: [Engine, GM8] DragezeeY Engine VII - by Gate - 03-11-2013, 03:29 AM
RE: [Engine, GM8] DragezeeY Engine VII - by Gate - 05-07-2013, 04:14 AM

Forum Jump: