03-07-2013, 01:51 PM
(This post was last modified: 03-07-2013, 02:06 PM by o0DemonBoy0o.)
(03-07-2013, 07:51 AM)mkbewe Wrote: I get lost... If I want rip model I must first capture scene with my model and later rip his tex?you can actually rip the texture whenever you want.
(03-07-2013, 09:28 AM)Hacksponge Wrote: flipped xD
snip
can i smooth all the polygons all-in-one?
and in what material i must convert this model for apply the texture? xD
you can use the vertex weld and smooth modifier for that. don't confuse the smooth modifier with meshsmooth or turbosmooth though