03-10-2013, 11:10 PM
Just as general advice, look up plenty of reference for a walk cycle, whether it be watching footage of lizards walking, or Spyro walking in game. Comparing footage of key frames with mapping out your own walk cycle make it a lot easier
The front leg is looking like a good start, the back leg is hard to critique since it doesn't have a same animation fidelity as the front, making it a bit off putting to look at.
The front leg is looking like a good start, the back leg is hard to critique since it doesn't have a same animation fidelity as the front, making it a bit off putting to look at.