03-14-2013, 05:46 PM
I have been tinkering this thing for sometime now myself:
What this is: It's basically what would you do if you combined RPG and fighting game mechanics into one game, in which the story behind that has been under development for some time now.
I've seen RPGs that used this, but the concept wasn't probably used to it's full potential. Sometimes, it was the other way around (Fighting Game with a level up system and whatnot)
Capcom actually did this, the result? The Mega Man gameboy series that took awhile for them to truly shine with the more limited gb in the fifth installment, later seemingly perfected in the Xtreme games.
What this is: It's basically what would you do if you combined RPG and fighting game mechanics into one game, in which the story behind that has been under development for some time now.
I've seen RPGs that used this, but the concept wasn't probably used to it's full potential. Sometimes, it was the other way around (Fighting Game with a level up system and whatnot)
Vipershark Wrote:What if instead of releasing Link's Awakening, Nintendo had instead decided to downport the original LoZ (or its engine, at least) to the Game Boy? What if they kept the original graphical assets instead of using the more cartoony art style?
Capcom actually did this, the result? The Mega Man gameboy series that took awhile for them to truly shine with the more limited gb in the fifth installment, later seemingly perfected in the Xtreme games.