03-15-2013, 09:03 AM
(03-15-2013, 07:16 AM)Friedslick6 Wrote: I think you misunderstood. I meant exporting that model into the .ZOBJ/.ZDATA format, as you said you would be working on such a script in the future.
As soon as version 4 of this script is released, I have a request to finish for somebody over at KC-MM. I was over-ambitious as usual, so the project became silently and indefinitely postponed. >>;
Oh, lol, I thought you meant using the script to rip models from that game.
Btw, why are you waiting for v4? Nearly all models rip perfectly with v3 (save for a few like adult Zelda that use custom matrices). Unless...you're planning to take advantage of the ram addressing to rip SSB64 models...in which case I'll have to warn you that it won't rip hierarchies for that.