03-23-2013, 08:27 PM
Looks to me like you have objects that use different textures selected.
And the way it looks outside to uv editor is how it should be.
after you scale all the UVs, export the model as an object, and reimport it, it should look normal.
And the way it looks outside to uv editor is how it should be.
after you scale all the UVs, export the model as an object, and reimport it, it should look normal.