03-27-2013, 01:34 PM
And it's time for a new rip, fellas. Here's the ID!
*Activates the computerized stereo. "Show Spirit"* plays in the background.*
Bazooka Soldier [Metal Slug series]
<-- ...Either that backpack really is a bottomless well, or it's just Yukari screwing with us again.
The last thing you want to see in the middle of a large group of grenadiers. Sooner or later these guys'll shoot a shell at you with deadly accuracy, and you'll be too busy dodging 'nades to jump out of the way. And yes, this is from personal experience.
Anyway, as you can see at the end of the sheet(And in the demo animation as well) there's a little extra. Inspired by an unused animation from Metal Slug 5(What a surprise, huh?), now the Rebel soldier can pull a 'zooka out at any time too. Heavily edited from existing sprites from both sides.
*The Mission 2 BGM from "Metal Slug 4". Say what you will about the game itself, but DANG is the music good.
*Activates the computerized stereo. "Show Spirit"* plays in the background.*
Bazooka Soldier [Metal Slug series]
<-- ...Either that backpack really is a bottomless well, or it's just Yukari screwing with us again.
The last thing you want to see in the middle of a large group of grenadiers. Sooner or later these guys'll shoot a shell at you with deadly accuracy, and you'll be too busy dodging 'nades to jump out of the way. And yes, this is from personal experience.
Anyway, as you can see at the end of the sheet(And in the demo animation as well) there's a little extra. Inspired by an unused animation from Metal Slug 5(What a surprise, huh?), now the Rebel soldier can pull a 'zooka out at any time too. Heavily edited from existing sprites from both sides.
*The Mission 2 BGM from "Metal Slug 4". Say what you will about the game itself, but DANG is the music good.