04-11-2013, 06:03 PM
It's not to do with it being at an angle - being at an angle is fine, and you're right, does make it appear more dynamic. However, that's not the problem here. The issue is that the perspective of the sprite is skewed, regardless of what you intended. Skewing is not the same as rotating. I stuck the sprite into Photoshop and used the skew tool to show you an example of how your sprite is broken:
Note that the head and hat are still at an angle, but the proportions of the sprite in general look a little more consistent. Also note that my "edit" is not pixel art any more, as Photoshop added in anti-aliasing. This is merely an example to show you what people have been talking about.
Note that the head and hat are still at an angle, but the proportions of the sprite in general look a little more consistent. Also note that my "edit" is not pixel art any more, as Photoshop added in anti-aliasing. This is merely an example to show you what people have been talking about.