Well it depends on what a "gimmick" means to everyone.
While I don't know what everyone's definition of gimmick is, I think we can all agree that most Zelda games have a theme gameplay mechanic.
It's a gameplay mechanic that the whole game seems to revolve around. Wearing masks was the theme in Majora's Mask, going from a child to an adult was a big theme in Ocarina of Time.
While I don't know what everyone's definition of gimmick is, I think we can all agree that most Zelda games have a theme gameplay mechanic.
It's a gameplay mechanic that the whole game seems to revolve around. Wearing masks was the theme in Majora's Mask, going from a child to an adult was a big theme in Ocarina of Time.