04-27-2013, 10:54 AM
(This post was last modified: 04-27-2013, 10:56 AM by BooDestroyer.)
There is a reason they stick to their old IPs, and they addressed it once.
http://www.gamespot.com//news/nintendo-d...es-6407206
"There's a couple of driving reasons why you keep seeing a lot of the same franchises come back," Trinen said. "One is just the way that we develop games. What we don't do is start off and say we're going to develop a new game in X series or what are we going to do with it? It's really more about what is a fun and interesting new gameplay element or gameplay mechanic? How do we develop that? And then what kind of a character or what series is that really best suited to?"
"And so, in a lot of the cases, if you've got an idea that's really fun and really interesting, pairing that with, for example, Mario, then that takes a fun and interesting gameplay mechanic and puts it with a character that makes it instantly appealing to a very wide range of people," Trinen said.
The way Nintendo works has always been quite different from the rest. They don't think characters or franchises first when making their games. They come up with gameplay ideas first and later apply IPs to them. Which ones would work the best with the gameplay them put together?
Sure, a new IP from them would be nice, but is it required? Not always. Or only if the gameplay is unique enough to warrant it. Not to mention, they do still try a few here and there, like Dillon.
http://www.gamespot.com//news/nintendo-d...es-6407206
"There's a couple of driving reasons why you keep seeing a lot of the same franchises come back," Trinen said. "One is just the way that we develop games. What we don't do is start off and say we're going to develop a new game in X series or what are we going to do with it? It's really more about what is a fun and interesting new gameplay element or gameplay mechanic? How do we develop that? And then what kind of a character or what series is that really best suited to?"
"And so, in a lot of the cases, if you've got an idea that's really fun and really interesting, pairing that with, for example, Mario, then that takes a fun and interesting gameplay mechanic and puts it with a character that makes it instantly appealing to a very wide range of people," Trinen said.
The way Nintendo works has always been quite different from the rest. They don't think characters or franchises first when making their games. They come up with gameplay ideas first and later apply IPs to them. Which ones would work the best with the gameplay them put together?
Sure, a new IP from them would be nice, but is it required? Not always. Or only if the gameplay is unique enough to warrant it. Not to mention, they do still try a few here and there, like Dillon.