05-19-2013, 11:33 AM
(05-19-2013, 10:48 AM)Zero Kirby Wrote: To ZeroOh my, such a lengthy post~ Here we go!
Yes, there are those in certain parts of the field, but they're usually off the beaten path. I meant placing living things in the paths of travel, so that you actually have things to look at and observe while you run across the gargantuan field.
The Deku Tree doesn't reside in the field.
I haven't played TP.
It can feel big without being empty as well.
And this is where the fun begins. It may have been a memory issue, which is understandable from a technical point of view, but that alone doesn't change the fact that trekking across the field is tedious, unappealing and boring. The trading game is one thing, but you don't really see any character interaction outside of the main story characters (tossing Malon in this again). Every NPC doesn't need to tell you how to play the game or be THAT useful, but useful in regards to a small side story or giving you vague directions to a hidden location, etc. They don't need to be Nintendo Power NPCs, just NPCs that don't only say "The weather feels nice today," and that's it. LA had plenty of item switching, but it was in very closed scenarios. You need the Feather to jump over a few pits, but after that it's smooth sailing with the Power Bracelet, or something like that. But OoT makes you swap around more than that, even with the 3 secondary item buttons.
Maybe here, but there are plenty of places I go to that OoT is considered the best game, and anyone who doesn't agree is a fool from their eyes. Millionth topic? Have I gotten my medal yet? What can I say, I like discussions and debates. Stimulate the brain, get ideas from many different sides of the same cube, and have a fun time, I say =).