05-23-2013, 11:12 AM
(This post was last modified: 05-23-2013, 11:26 AM by PrettyNier.)
Quote:you needed memory for modelssprites and backgrounds apparently do not need memory
Quote:soundsapparently games before the n64 did not have sounds
Quote:um, yes, the tools were incompetent.the tools were perfectly competent: just as the tools of the snes were competent, just as the tools of the genesis were competent, just as the tools of the nes were competent; this only applies in instances prior where the restrictions are so limited that it severely dampens the sort of experience a game can give you (atari, etc) and in instances where the technology Is Literally Busted and impossible to work with.
look, buddy; you're not reasoning your points well. take a breather and consider - and please, go back and read through my posts, because your responses thus far have either just been retreading ground already covered or
Quote:saying that something that isn't good now does not mean it wasn't good at one point in time.quality is an aspect of all of the elements of that product. the product itself does not change. suggesting that a game (like ocarina of time) itself can change from being 'good' to 'bad' is incredibly silly because it's suggesting that something within the game changed to make it so. if we perceive a game as being good when it is actually bad, or a game as bad when it is actually good, that is a matter of either lack of knowledge or lack of understanding.