05-27-2013, 03:01 PM
(05-27-2013, 01:15 PM)TomGuycott Wrote: There are different shield palettes too, particularly when a shield blocks magic. A good in game example is the predetermined cutscene battle between Kefka and the esper.Indeed, there are. However, ive tested a few and each and every spell seem to apply its palette to the shield. Meaning that there as much shield as there are animation... Which is why i have put only one with the default palette.
No idea how many there are though. I think the paladin shield will block the most and make the most palettes.
Map Tile Sheet Added. Do you guys want it by location, or i just label them? Also, i know there are a lot of redundancy, but thats the only way i had to be sure to have every single tile in the game. Note that i couldnt have ripped this without the help of FF6LE. So, kudos to the authors of that soft: d3tl4,giangurgolo and Lord_J. Furthermore, there are some background missing that was glitching with FF6LE, if someone notice one not in the following list please tell me:
Floating Continent: Clouds
Talking b4 Final Battle: Whole Background
Water Fall animated Background
Orange Sky on the moutain where you find Cyan in WOR
Phantom Forest Train background ( Already on the site)
Narshe: Smoke ( on the site)