05-27-2013, 05:49 PM
(05-27-2013, 12:24 AM)yarrmateys Wrote: edit2: interestingly, the dithering effect doesn't appear on the sprites if you use uMod v1. it happens with 2, and apparently with texmod too from what you say. maybe v1 didn't support pixel shaders and so, ignored the dithering filter.Guess I'm gonna use uMod v1 when I essentially re-rip Reimu's sprites, then. And when I rip the others' sprites.
(05-27-2013, 12:46 PM)DarkOverord Wrote: And now I know, guessing then with this method the names on the Reimu sheet are guesses from playing in game?Yeah. Hence a little bit of guesswork for sprites that didn't appear for me.