06-01-2013, 08:23 AM
this still looks dumb
walk animations are hard but they are also a symmetrical movement, so each thing that happens in the left step should (ideally) happen in the right step. With this in mind, that small body jitter looks out of place, and the movement looks uneven, causing a limp
the perspective is completely weird, the legs look disconnected from the upper body, as they were twisted, the pose diesn't make any sense (i mean, who the heck walks like that while wearing a nonchalant face and limping)
the character also has no neck and everything could be better. I will make a sprite edit soon.
walk animations are hard but they are also a symmetrical movement, so each thing that happens in the left step should (ideally) happen in the right step. With this in mind, that small body jitter looks out of place, and the movement looks uneven, causing a limp
the perspective is completely weird, the legs look disconnected from the upper body, as they were twisted, the pose diesn't make any sense (i mean, who the heck walks like that while wearing a nonchalant face and limping)
the character also has no neck and everything could be better. I will make a sprite edit soon.