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Legend of Zelda Project
#11
(12-17-2008, 12:52 AM)omegakyogre Wrote: Well, if this is indeed a project, it should be in the Sprite Projects forum instead of here in Discussion.

It looks good so far, though.
I had a feeling I was posting in the wrong section. My bad.
(12-17-2008, 01:49 AM)BanefulKid Wrote: Might I suggest to move the light reflex on tze bomb one pixel to the right?

Nice stuff Cute
I probably will be redrawing it for reasons below. But yes it would make sense.
(12-17-2008, 02:07 AM)Miles07 Wrote: Otherwise, it's a nice start. Looks like the items are a bit Minish Cap-ed.
Yeah I think I remember that I edited some of the Minish Cap items to fit. I probably will redraw them to fit my style a bit better or just to be more original.
(12-17-2008, 04:00 AM)Arthur Wrote: Great to see this again, I coulda sworn you had more done though.
I might have... will have to check my archive.
(12-17-2008, 06:41 AM)Dazz Wrote: I think that if you can just recreate all the animations from the side scrolling bits of LA, it'd be enough for Link. Maybe a few extras, but yeah.
Enemies, now there lies some thinking for you really. Just use Zelda 2 for your inspiration... But very loosely. I repeat. VERY loosely.

These are great though, love the style. Reminds me of an animated version of one of the photo op scenes.
While I could just make Link just jump and slash, I could take him further. The whole game is a side scroller so that means that is the main focus unlike just a few extra rooms in LA. I do plan on making Link learn new sword moves as the game progresses like a down piercing slash for example. Then there is the various other weapons.

I think I remember talking about a power gauge that will allow Link to do some special moves in a manner similar to Link's final smash in Brawl. I am not so sure about using Zelda II for inspiration. The game always felt so limited.

Not that I expect to actually code a game or anything. Tongue

EDIT: I should mention that I am working on his walking animation now. That has been very tricky for me. Such stumpy legs. o.o

EDIT2: Found a few more enemies that I did. And yes, that's a Phanto. Much like LA, I will reference other Nintendo games where fitting. I figured that a Phanto will fit with the game as it would awaken when Link finds a specific key in a dungeon.

[Image: lemenygx7.png]
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Messages In This Thread
Legend of Zelda Project - by sgraff - 12-16-2008, 09:51 PM
RE: Legend of Zelda Project - by sgraff - 12-16-2008, 10:05 PM
RE: Legend of Zelda Project - by Omegakyogre - 12-17-2008, 12:52 AM
RE: Legend of Zelda Project - by Ton - 12-17-2008, 12:55 AM
RE: Legend of Zelda Project - by Previous - 12-17-2008, 01:49 AM
RE: Legend of Zelda Project - by Miles07 - 12-17-2008, 02:07 AM
RE: Legend of Zelda Project - by Gold - 12-17-2008, 04:00 AM
RE: Legend of Zelda Project - by Dazz - 12-17-2008, 06:41 AM
RE: Legend of Zelda Project - by mozzy - 12-17-2008, 08:16 AM
RE: Legend of Zelda Project - by sgraff - 12-17-2008, 11:03 AM
RE: Legend of Zelda Project - by Dazz - 12-17-2008, 02:48 PM
RE: Legend of Zelda Project - by sgraff - 12-17-2008, 03:34 PM
RE: Legend of Zelda Project - by Gors - 12-17-2008, 05:16 PM
RE: Legend of Zelda Project - by sgraff - 12-17-2008, 09:25 PM
RE: Legend of Zelda Project - by Miles07 - 12-18-2008, 01:04 AM
RE: Legend of Zelda Project - by Superliger - 12-21-2008, 08:18 AM
RE: Legend of Zelda Project - by Rakia - 12-21-2008, 08:45 AM
RE: Legend of Zelda Project - by sgraff - 12-22-2008, 10:16 AM
RE: Legend of Zelda Project - by Rakia - 12-22-2008, 12:06 PM

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