06-12-2013, 05:11 PM
(06-12-2013, 05:07 PM)Tonberry2k Wrote: That card fad was over before COM even came out. I don't know why they used it.
And I feel like the Nobodies/Organization XIII made the plot overly convoluted and weighed it down as an attempt at being "mature."
Card fad as in games like Yu-Gi-Oh and stuff? I used to like that, but I hardly think about it anymore...
As for the Org, I really don't care for them. It made the story a little more interesting, but I could live without it.
If you ask me, what the Kingdom Hearts games need is not only showing how darkness is a good thing (which they more or less already did), but also show that the Heartless are not as bad as they seem.