12-18-2008, 07:34 PM
(This post was last modified: 12-18-2008, 07:37 PM by Omegakyogre.)
(12-18-2008, 04:52 PM)Vipershark Wrote: how about like
the drugs can make you hallucinate if you OD
your stress level will rocket past max level
resulting in randomly spawning monsters that keep reappearing and maybe something like you can't hurt them (since they don't exist) but they can hurt you (since you're imagining that they're real, your brain thinks it's real and physically injures you when they attack you)
and you can't see what's around you since you're hallucinating things are/aren't actually there
I think that would be really hard to incorporate well for use at any time in the game, but it sounds like it would be an AWESOME part of the story.
Ooh, I just thought of something: What if the environment itself changed based on your morale? Like, everything seems less saturated and freakish things stand out more when your morale is low, but when it's higher up the environment is a little brighter, and the interesting details of a foreign architectural style stand out more. It shouldn't take more than texture editing, one would think.