07-01-2013, 11:53 PM
(This post was last modified: 07-01-2013, 11:57 PM by deathbyjaguar.)
Hmm, I think I see what you're saying. I feel like the upturned folds of the jacket might have something to do with it. As I was making the sprite, it seemed that this seemed more like an antagonist than a protagonist, but I'm still a bit iffy about that.
As for the hair, I see why the top hair design looks a bit off. I was going for a design as unique as Phoenix Wright's, and I'd like that to be the final design; however, I could settle for completely changing the hair. As for the beard, could you elaborate more on why the beard looks off? If there's a problem, I'd really like to know exactly what you mean by a "smashed style".
It's still a work in progress, but this is the basic design for a witness in the first case: Roll from the Mega Man series.
There's something that I find kind of off about this sprite, but I think a comparison to some actual art is the reason. I feel like the basic structure of the face is what's wrong, but I'm not sure what's off about it. Really open to some advice here.
As for the hair, I see why the top hair design looks a bit off. I was going for a design as unique as Phoenix Wright's, and I'd like that to be the final design; however, I could settle for completely changing the hair. As for the beard, could you elaborate more on why the beard looks off? If there's a problem, I'd really like to know exactly what you mean by a "smashed style".
It's still a work in progress, but this is the basic design for a witness in the first case: Roll from the Mega Man series.
There's something that I find kind of off about this sprite, but I think a comparison to some actual art is the reason. I feel like the basic structure of the face is what's wrong, but I'm not sure what's off about it. Really open to some advice here.