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Lord Melchior's SNES Sounds Rips
#17
(07-07-2013, 01:33 PM)Axle the Red Wrote: Oh dear, this game a has -a lot- of sounds...
But my main concern is that some sounds loop forever... I don't know how long to record them for especially since I can't really tell how they loop...
BTW, I may in fact have to take you up on your offer because I tried to download Sound Forge and got bombarded with adware. Sick
I stop recording looping sounds when I'm absolutely sure they've looped at least once (if it's a long sound) or multiple times (if it's a short sound). I edit manually to crop to the loop the best I can, though usually I don't crop to a single loop; I crop it to multiple loops but so that it still loops correctly from end to start. That way if there's a mistake the damage isn't unrecoverable.

And that's fine, send when you have them ready.
Thanked by: Garamonde


Messages In This Thread
RE: Lord Melchior's SNES Sounds Rips - by Goemar - 06-08-2011, 10:47 AM
RE: Lord Melchior's SNES Sounds Rips - by Goemar - 06-16-2011, 10:55 AM
RE: Lord Melchior's SNES Sounds Rips - by Mr Lange - 07-07-2013, 08:59 PM
RE: Lord Melchior's SNES Sounds Rips - by Devicho - 02-20-2014, 11:32 AM

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