07-10-2013, 08:36 PM
Okay, here's the completed sprite for Roll (with exactly 16 colors). Took some time (mostly just narrowing it down to 16 colors), but this is the finished sprite. I wish I could find a way to do the arms without having to do two solid colors, but that seems like it's impossible with the color limit. Nevertheless, I think it came out well, especially the hair. Any suggestions on improving this sprite?
Note: I know there's usually an entire character outline with one color, but I like the way this looks and think that the outline color might interfere with that. I'm willing to sacrifice the accuracy to the source material for visual appeal, so that's why there's no outline.