Everyone knows that these bastards are why Subspace was terrible.
Nah, but really, I'm glad to see Sakurai isn't going to pursue a story mode for SSBfWu/3DS; Subspace tried to take itself too seriously (beyond its little goofy moments, natch), the Smash-style gameplay does not lend itself well to platforming stages, and SS took up far too much of Brawl's content. Oh, and SS was pretty damn boring, at least in my experience. Worst thing is, it was still probably the quickest way to unlock most of the hidden characters.
Nah, but really, I'm glad to see Sakurai isn't going to pursue a story mode for SSBfWu/3DS; Subspace tried to take itself too seriously (beyond its little goofy moments, natch), the Smash-style gameplay does not lend itself well to platforming stages, and SS took up far too much of Brawl's content. Oh, and SS was pretty damn boring, at least in my experience. Worst thing is, it was still probably the quickest way to unlock most of the hidden characters.