07-28-2013, 01:10 PM
You should add some sort of lighting effect to the right edge of the helmet so that it doesn't look flat. Upping the brightness on the green visor will make it more apparent that that's what it is, and it will also make your character stand out more, as a game about planetary exploration will probably have a lot of dark and dull backgrounds (it's space, after all). By the way, you did some pretty good shading on the thin blue lines at the top, changing the colors of both the helmet and the lines.
And I'm curious, what is the hole on the left sprite? If you filled that with color and shaded it, it would look like a cool Mega Man-esque ear thing.
And I'm curious, what is the hole on the left sprite? If you filled that with color and shaded it, it would look like a cool Mega Man-esque ear thing.