08-02-2013, 07:20 PM
(08-02-2013, 05:11 PM)Mutsukki Wrote: So you're saying that it's alright to continue with this conservative view and backwards market because it "makes money"? I know it's the reality, which is why Anita is making these videos and trying to change things, so we don't have this horrible type of thinking that shouldn't be enforced at all and people would be more comfortable with female leads and stuff.I'm not saying it's right at all. I'm just saying it's the most profitable route. Badass male lead with possible female supporters and whatnot, and when advertised right, there you go. It's sad it has to be like that, but if you think about it, publishers basically "whore" their games out when they exploit the sex appeal, no matter which side of the coin it is. This is why I believe there was a true "Golden Age" of gaming, being that of the NES/SNES/GBC/GBA/Genesis era, since 3D was a new thing and the sex appeal could only be done so much with sprites. Instead of pouring the pixels into big boobs or a 6-pack chest, they were more suited to showing detail like the character wearing armor or whatever.
The point of complaining that "oh but there are male characters that suffer that too" is completely irrelevant, as because of now, there's no balance in stuff focused for man that put women in a powerless role than the opposite. A few examples do not make the injury less important, actually, if anything, it makes it worse, because there are fewer than it should. The thing is, the damsel archetype is only negative and awful because there's nothing to counter-balance it. It enforces values that can keep being repeated over and over. If you closely watch the videos, you'll see that it also shows a HUGE lack of creativity in games development and plot. It's the same story over and over and that's horrible not only for women but for basically everyone.