08-11-2013, 12:12 PM
Make sure that you have no filters on, the screen size is the default option (about 320x240, well 320x224 with borders) and disable the Fast Blur (due to the out of align window on the Option menu, you would have to open gens.cfg on NotePad and make sure Fast Blur=0 ). Also make sure Stretch is not ticked otherwise the sprites are stretched and blocky (it applies to games that have the 256x224 resolution, usually SNES ports). Since Pulseman is the usual MD resolution, you don't have to worry about that.
I used to use AnimGet myself and the sprites weren't blurry when I used GensKMod so yes, it is probably the fast blur.
I used to use AnimGet myself and the sprites weren't blurry when I used GensKMod so yes, it is probably the fast blur.