08-14-2013, 10:56 AM
uh
mastering the physics of the game is also part of 'skill'. That's the whole point of games like Ghouls n' Ghosts and Castlevania. The levels in those games are molded exactly to challenge the player within this limitation. Just face it.
my two cents
mastering the physics of the game is also part of 'skill'. That's the whole point of games like Ghouls n' Ghosts and Castlevania. The levels in those games are molded exactly to challenge the player within this limitation. Just face it.
my two cents