08-29-2013, 02:16 PM
So, I'm a huge newbie when it comes to ripping stuff from games, but I somehow managed to squeeze out the agents' models from Elite Beat Agents, and export them as .obj files (using MKDS Course Modifier). I'm currently wondering how I could export bones into a format that 3ds Max could understand.
MKDS Course Modifier does give me an option to export bones as .ma files, which are apparently Maya-only files, but I only have Max on my computer. Is there a way to convert the .ma files into something that I could import into Max? I tried googling this, but I didn't really come across anything helpful.
If there's no way to convert the files without using Maya, that's okay too, since our school's computers have it and I can probably do it there. I'd just prefer a simpler option since I don't have any experience with Maya (and because I'm kind of simple myself).
It'd be even better if there was some kind of software I could use to export the models and their bones as well as animations, but I don't know whether such a thing even exists.
I have pretty much no idea what I'm even doing, so if you can help me, I'll be eternally grateful. Thank you in advance!
MKDS Course Modifier does give me an option to export bones as .ma files, which are apparently Maya-only files, but I only have Max on my computer. Is there a way to convert the .ma files into something that I could import into Max? I tried googling this, but I didn't really come across anything helpful.
If there's no way to convert the files without using Maya, that's okay too, since our school's computers have it and I can probably do it there. I'd just prefer a simpler option since I don't have any experience with Maya (and because I'm kind of simple myself).
It'd be even better if there was some kind of software I could use to export the models and their bones as well as animations, but I don't know whether such a thing even exists.
I have pretty much no idea what I'm even doing, so if you can help me, I'll be eternally grateful. Thank you in advance!