09-09-2013, 01:33 AM
(This post was last modified: 09-09-2013, 01:52 AM by AwesomenessPrime.)
I was having a different issue.
When I load my obj file, I receive a message saying "not enough memory to create 152318 texture-vertices"
IF I untick the "texture coordinates" box, 3ds loads the model information,
however I am doubtful I can apply the character textures without this information
Can anybody help?
Is it possible to import the texture coordinates of ONLY the model rather than the entire scene by examining the model without the texture coordinates?
There are 980 objs and I don't really want to have to write them all down, and then untick them when re-importing and merging the files with its texture coordinates...
EDIT: I have a bad feeling this is because my laptop sucks and I need a more powerful computer.... :/
Thanks guys!
When I load my obj file, I receive a message saying "not enough memory to create 152318 texture-vertices"
IF I untick the "texture coordinates" box, 3ds loads the model information,
however I am doubtful I can apply the character textures without this information
Can anybody help?
Is it possible to import the texture coordinates of ONLY the model rather than the entire scene by examining the model without the texture coordinates?
There are 980 objs and I don't really want to have to write them all down, and then untick them when re-importing and merging the files with its texture coordinates...
EDIT: I have a bad feeling this is because my laptop sucks and I need a more powerful computer.... :/
Thanks guys!