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Project AXSX (A Sonic-Xtreme re-creation)
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[Image: axsx05.png]

Main Project Team:
Andrew75: Project lead, Art guy, Programming, shader programing, testing and quality assurance, research.
Skarik: Programming, shader programmer, and lead bug fix guy.
Xak: Main engine programmer for Sonic GDK (base to XGDK), and Lead programmer for XGDK engine.
Xeniczone: Lead programmer for Game maker version (now discontinued)


Hi guys, How's it going? There is just so many things done with the project including side projects that were used as stepping stones to develop aspects for AXSX. It is hard to pick what to show and what not to show.)
(also, sorry about any bad grammar and formatting)


For those who don't know the project, Its a Re-engineering of Sonic X-treme using videos and images as reference material to re-create various environments and gameplay ideas.
( yes, I like to think of this more as a Visual Re-Engineering project than a fangame. Although I must say AXSX is a fangame at heart since I've added some of my own concepts and ideas.
I use the word Visual since no gameplay code officially has been made public)

Lets start by showing A finished AXSX level
Warning if you have epilepsy do not watch. (Flashing textures)




Thanked by: Vipershark, Neweegee, Phaze


Messages In This Thread
Project AXSX (A Sonic-Xtreme re-creation) - by tuxmask75 - 09-11-2013, 05:16 AM

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