09-15-2013, 03:42 PM
Gaia, the NES palette isn't subjective. It doesn't just depend on which emulator you use. I'm pretty certain that the method that stores NES graphics uses indices and not RGB values. That means that the palette is hardcoded into the NES somewhere.
Try looking at NES dev docs for an idea on how the colors are constructed (though honestly I don't think it matters to be that accurate)
Try looking at NES dev docs for an idea on how the colors are constructed (though honestly I don't think it matters to be that accurate)