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M&L: Partners in Time Ripping Project
I really hate to double post, but I just thought I should mention that the old GLextract method works for this game's single sprites if one can manage to find the 'boxed' sprites in-game we can easily replaced them and construct full sheets. As I love this game myself, and can actually play it effectively, I may do it personally if no one else wishes to bother with this project any more...
Thanked by: Ton


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RE: M&L: Partners in Time Ripping Project - by Carpaccio - 09-19-2013, 07:29 AM

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