09-28-2013, 11:46 AM
Hey, I'm back! I was away for awhile, but I'm ready to show some of my newest pictures! I kept the concept of hue shifting in mind on these more recent pieces, so I hope you like what you see!
![[Image: TigerZelda_zps7fc00560.png?t=1377728999]](http://i208.photobucket.com/albums/bb109/E-Man276/TigerZelda_zps7fc00560.png?t=1377728999)
![[Image: PigZelda_zps9bfd2902.png?t=1377728994]](http://i208.photobucket.com/albums/bb109/E-Man276/PigZelda_zps9bfd2902.png?t=1377728994)
I was a little stumped on what you guys mean by the "beveled" look, but after taking a look at the pig and tiger suits, I stated to see your point. At that point, I didn't know what to do, but when I looked at a CGI render of a Koopa that I found in order to draw construction shapes over, I think I found a solution. You know how shiny balls tend to have that circular highlight? Well, without the highlight, the ball would look a bit beveled. I was avoiding that solution for the longest time because I thought only shiny objects are allowed to have that type of highlight. For my next project, I'm thinking of somehow incorporating those types of highlights, but I think I'll keep them subtle to avoid making an object look too shiny.
![[Image: TigerZelda_zps7fc00560.png?t=1377728999]](http://i208.photobucket.com/albums/bb109/E-Man276/TigerZelda_zps7fc00560.png?t=1377728999)
![[Image: PigZelda_zps9bfd2902.png?t=1377728994]](http://i208.photobucket.com/albums/bb109/E-Man276/PigZelda_zps9bfd2902.png?t=1377728994)
I was a little stumped on what you guys mean by the "beveled" look, but after taking a look at the pig and tiger suits, I stated to see your point. At that point, I didn't know what to do, but when I looked at a CGI render of a Koopa that I found in order to draw construction shapes over, I think I found a solution. You know how shiny balls tend to have that circular highlight? Well, without the highlight, the ball would look a bit beveled. I was avoiding that solution for the longest time because I thought only shiny objects are allowed to have that type of highlight. For my next project, I'm thinking of somehow incorporating those types of highlights, but I think I'll keep them subtle to avoid making an object look too shiny.