09-30-2013, 10:24 AM
I admit that I was really stumped while making this tree, which I suppose it's a pine tree
I added the steps for didatic purposes. First, I sketched its shape, taking the leaves' shape into account.
Pine trees have harp leaves that point roughly upwards, so I tried mimicking that early in the making so I don't get distracted by it. The second step builds more on top of the initial sketch, adding some in-between colors. Though, I noticed that the dark shade was a tad too dark, so I made a lighter tone for the shadows. 3, 4 and 5 are logical steps, and it's worthy to note that I shaded the tree as a whole in step 5, so its right side is lighter than the left one.
I'll make the normal bush sprite soon.
this didn't take as long as I expected
In this case, I started the bush by laying out a cloudy shape, much like your sprite. The second step adds a bushy shading to it, really roughly. Then, I added a leafy outline. Step 4 neatens the shading. It's good to note that the leafy pattern in the shading needs to be similar to the leafy outline (they're supposed to be the same size, right?). The tiny highlights help making the bush more 'healthy', with glossy leaves, but if that's not your intention, you can remove them. Again, I ditched the really dark green for this sprite and went for something more smooth for the eyes.
I added the steps for didatic purposes. First, I sketched its shape, taking the leaves' shape into account.
Pine trees have harp leaves that point roughly upwards, so I tried mimicking that early in the making so I don't get distracted by it. The second step builds more on top of the initial sketch, adding some in-between colors. Though, I noticed that the dark shade was a tad too dark, so I made a lighter tone for the shadows. 3, 4 and 5 are logical steps, and it's worthy to note that I shaded the tree as a whole in step 5, so its right side is lighter than the left one.
I'll make the normal bush sprite soon.
this didn't take as long as I expected
In this case, I started the bush by laying out a cloudy shape, much like your sprite. The second step adds a bushy shading to it, really roughly. Then, I added a leafy outline. Step 4 neatens the shading. It's good to note that the leafy pattern in the shading needs to be similar to the leafy outline (they're supposed to be the same size, right?). The tiny highlights help making the bush more 'healthy', with glossy leaves, but if that's not your intention, you can remove them. Again, I ditched the really dark green for this sprite and went for something more smooth for the eyes.