10-02-2013, 03:00 PM
(This post was last modified: 10-07-2013, 02:31 PM by Superjustinbros.)
Thanks Ton.
Emergency update: I forgot to add in the death sprite of the Bear enemy from Round 3 (and the conveyor belts from Round 1's bonus mechanic).
Also one for Gigas; this update adds the alternative colored bricks used to show the edges on the lighter ends of each brick. Rather than check which block colors use this alternative brick graphic, I just provided it for all 24 brick colors.
I'll gradually roll out sprites for the other arcade games (plus the C64 game "TRAZ") when I get the opportunity.
EDIT: Update to the Blocks sheet from Crackout (NES).
2nd EDIT: Here's an update for Block Gal (ARC):
Emergency update: I forgot to add in the death sprite of the Bear enemy from Round 3 (and the conveyor belts from Round 1's bonus mechanic).
Also one for Gigas; this update adds the alternative colored bricks used to show the edges on the lighter ends of each brick. Rather than check which block colors use this alternative brick graphic, I just provided it for all 24 brick colors.
I'll gradually roll out sprites for the other arcade games (plus the C64 game "TRAZ") when I get the opportunity.
EDIT: Update to the Blocks sheet from Crackout (NES).
2nd EDIT: Here's an update for Block Gal (ARC):