10-04-2013, 09:10 PM
(10-04-2013, 05:46 PM)Koh Wrote:(10-04-2013, 04:53 PM)TomGuycott Wrote: Who or what should the conflict be against if not against a Team of some kind, Koh? And what exactly are the defining comparisons between New Super Mario and 3D World that are even applicable to Pokemon?New Super Mario Bros was more or less a "new gen" Super Mario World, which is fine. Then the next releases of this series were basically rehashes of the same thing. Then 3D Land comes along and gives us something completely different in terms of gameplay, yet still with familar pieces of the Mario setup we came to know, such as collecting coins, stomping enemies, and racing through wacky levels. 3D World aims to innovate the game play even more, yet still retaining the Mario charm. Final Boss tends to be Bowser, but it's never the same battle strategy; he always does something different in each game.
Again, these are actual questions.
Pokemon on the other hand, while I'll give it credit for things like Horde Battles and better Multiplayer to help innovate the gameplay a little, hasn't really done such levels of innovation since Gen II and III. II was the most, bringing the most changes to the series like Breeding and Day/Night, then Gen III brings us Abilities that every Pokemon has. Gen VI is trying something similar with Mega Evos, but again it's a form change, which has been seen since Gen III and doesn't scream "new!" As for the story, the formula has been the same each game regarding an evil Team sporadically needing your attention, and then you infiltrate their base and stop their leader. Since Gen 3, they've been working Legendaries into that, so that whole spiel's been tried and tired. Would it kill them to break away from that?
That didn't answer my question, but whatever, it does bring up another thing I thought of while at work:
The comparison of Mario 3D World to the previous New Super Mario games and the Pokemon XY compared to previous generations are SO SIMILAR I don't understand why you even use that to sell your point (Which is I assume you find Pokemon repetitive. That's fine, just don't make comparisons that are the reverse of your point).
Here's a short list:
-Mario 3D world pulls the fun coop gameplay of New Super Mario and puts it into a 3D environment. Pokemon XY takes the main series games into full 3D graphics, something that's NEVER BEEN DONE in the main series.
-Mario 3D World introduces new power ups while Pokemon XY introduces new Pokemon and ways to use them (Mega Evolutions).
-3D World brings back a playable character that hasn't been relevantly playable in its main series games for years, while Pokemon gives opportunities for old, underpowered Pokemon to be relevant again with the introduction of the Mega Evolutions.
-3D World is STILL just Bowser, just like there's still an evil team in Pokemon. There's as much of a chance that Bowser just gets bigger than normal again as there is a chance of the evil team trying to control a Legendary Pokemon for world domination (or in Team Flare's case beautification).
To be honest, sticking to the topic of the evil team, which seems to be your main gripe in terms of overused story elements, the only things known about the Team are that they are obsessed with beauty and making money, with no other story elements attached. What their part of the plot is at this point is entirely speculation. Sure, odds are they WILL go after strong Pokemon to achieve some sort of goal, but I'll ask you again, do you have any other alternative to that? As of yet you have yet to say what would actually impress you.
Lastly, you brought up the fact that Mega Evolutions were "just a form change", which has been around since Gen III. First of all, Gen II introduced something of that regard with Unown's alternate shapes. Gen III Had a PAIR of them, Castform and Deoxys, one of which was a barely legitimately obtained Legendary Pokemon. If anything, Forms were capitalized the most in Gen IV and V. Mega Evolutions is a BATTLE ONLY transformation, and there are limitations to how and when it can be used, making it a strategic tool rather than a form you have to be ready OUTSIDE of battle before you can use it. It brings another level into the gameplay, just like the inclusion of horde and to an extent air battles (though the latter seems to be more of an aesthetic effect).
So like I said before, it's FINE you don't like the way the XY games are looking. That's your subjective opinion and you have a right to it. Just when you cite a source, get your facts straight.