Well, a good comparison for that would be Final Fantasy. The first 3 games were turn-based games, but each did something different to the system. Then the next games, up to 10, were ATB based games, but kept the familiar things about FF, like the classes and spells, etc. The things they innovated between each game were not only the settings and villains, but how the game is played. Final Fantasy 4 was the first to use ATB, so it was basically like FF1, with locked down classes. Final Fantasy 5 introduced a new job system, updated from that of Final Fantasy 3, which made the party alot more customizable. Final Fantasy 6 brought Magicite, and a new way to learn spells and use summons, as well as desperation attacks. Final Fantasy 7 brought the series into the 3rd dimension, but used things like Materia, and so on. Each is still Final Fantasy and has that aura about them, but also makes it so even veteran players have a completely new experience, while still having a little familiarity with the battle systems and abilities.
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