10-05-2013, 07:43 PM
But do you remember what I said before? AS long as the linearity doesn't get in the way of the player,it isn't a bad thing. Since you're given options on what do to next, but still have to do them both, that works just as good for me, since it's not "You MUST do this one, THEN that one," but rather "Do Both, and we'll talk later." The more options, the better~