10-06-2013, 08:22 PM
the arms, torso and hips are not swaying enough and her legs never seem to bend, they look like they just jelly about, the details (ears, hair, tail) don't seem to be reacting to any force they're just waving because they feel like it.
what you should first work on is the legs, there should be 4 key points per leg in a run animation,
High - The foot is under the body and its leg is straight. In this frame your character will appear tallest, otherwise you have a squishy torso or a squishy leg.
Take Off - The foot has left the ground and its leg is beginning to bend.
Mid - The leg is now bent and under the body on its way to kick out and plant.
Plant - The foot is now planting on the ground ready to go through the cycle again.
what you should first work on is the legs, there should be 4 key points per leg in a run animation,
High - The foot is under the body and its leg is straight. In this frame your character will appear tallest, otherwise you have a squishy torso or a squishy leg.
Take Off - The foot has left the ground and its leg is beginning to bend.
Mid - The leg is now bent and under the body on its way to kick out and plant.
Plant - The foot is now planting on the ground ready to go through the cycle again.