10-09-2013, 12:14 PM
(10-09-2013, 11:41 AM)Ton Wrote: Awesome! Does that mean all the future NPCs only have two walking frames?The one that have fewer frame is because they were symetric. I think the Melchior in the editor is simply the default sprite when there are none.
The only one I can think of now that is missing is the squirrel thing in the Developer's Ending. I'll snag that at some point unless you beat me to it.
On the NPC Characters sheet, should we add the unused Melchior palette?
Npc + Squirrel