(10-09-2013, 05:49 PM)daemoth Wrote: For Melchior i mean, its probably the programmer of the editor that has putted Melchior by default for the palette that had no sprites he could display in his editor. So, i think the link between melchiors sprites and those palettes has nothing to do with the game.The editor reads the info that specifies which graphic set to load, which sprite assembly set to load, which palette. So the programmer didn't "put" anything (except I guess the enemy names); there really are a bunch of Melchior fillers.
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