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[Java] Project Card Tactics (1v1 Single/Multiplayer)
#4
Small update,
Units glow green when you have them selected:
https://www.dropbox.com/s/5yqkiz7hj8oog1....22.41.png

And also, fairly early options menu!
https://www.dropbox.com/s/dn1leya1fivebq....21.05.png

There was also a lot of under the hood optimization, but obviously I can't show a screenshot for that, because it wouldn't make much sense, hah.

I do have an inquiry for anyone interested:
Right now the system works like this--you play towers down so you can deploy units. You can deploy towers anywhere, so technically you can deploy units anywhere. I haven't been able to think of a restriction on tower placement as of yet, so maybe someone else has an idea for me! I was thinking about just restricting towers to the bottom half of the screen, but I'm not sure that would be enough. All suggestions and opinions are welcomed!

Thanks,
Us.
One more breath,
Me to her,
All it took,
She was gone.
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Messages In This Thread
RE: Project Card Tactics - by puggsoy - 10-15-2013, 02:30 AM
RE: Project Card Tactics - by Ashedragon - 10-15-2013, 08:26 AM
RE: Project Card Tactics - by Ashedragon - 10-16-2013, 10:35 PM
RE: Project Card Tactics - by puggsoy - 10-16-2013, 10:52 PM
RE: Project Card Tactics - by Ashedragon - 10-17-2013, 12:09 AM
RE: Project Card Tactics - by puggsoy - 10-17-2013, 01:09 AM
RE: Project Card Tactics - by Ashedragon - 10-17-2013, 02:22 AM
RE: Project Card Tactics - by Ashedragon - 10-21-2013, 01:44 AM

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