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[Java] Project Card Tactics (1v1 Single/Multiplayer)
#5
I'm not exactly clear on the gameplay, but perhaps you could restrict towers to being built within a certain range from your units? Kind of like how in Advance Wars, your units can only see a certain distance (if Fog of War is on), you could have a similar distance specifying how close a tower must be placed to any of your units.

That way, you can only place towers if you have a unit nearby. Depending on the gameplay, you might also want to say that your tower can't be built too close to any enemy unit and/or tower. And of course, to build your first tower you'll need to designate a small area where it can be built (if there are no units at the start).
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Messages In This Thread
RE: Project Card Tactics - by puggsoy - 10-15-2013, 02:30 AM
RE: Project Card Tactics - by Ashedragon - 10-15-2013, 08:26 AM
RE: Project Card Tactics - by Ashedragon - 10-16-2013, 10:35 PM
RE: Project Card Tactics - by puggsoy - 10-16-2013, 10:52 PM
RE: Project Card Tactics - by Ashedragon - 10-17-2013, 12:09 AM
RE: Project Card Tactics - by puggsoy - 10-17-2013, 01:09 AM
RE: Project Card Tactics - by Ashedragon - 10-17-2013, 02:22 AM
RE: Project Card Tactics - by Ashedragon - 10-21-2013, 01:44 AM

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