10-23-2013, 02:48 PM
it is impossible.
Because 'better' and 'worse' themselves are subjective criteria. What is a good game for me, can be bad for others. Therefore, no game can be bojectively better. There are 7 billion of people in the world, and at least one of them will disagree with you. That's obvious.
Thus, to make a game that a bigger number of people could like, which i think it's what you mean, you should keep it reasonably designed, with all those different type of people in mind. that may result in a successful game.
Because 'better' and 'worse' themselves are subjective criteria. What is a good game for me, can be bad for others. Therefore, no game can be bojectively better. There are 7 billion of people in the world, and at least one of them will disagree with you. That's obvious.
Thus, to make a game that a bigger number of people could like, which i think it's what you mean, you should keep it reasonably designed, with all those different type of people in mind. that may result in a successful game.