It turns out that the characters UV's are messed up. You will have to remap the models UV's.
Alternatively it seems that 3D Ripper DX can rip the character models with the correct UV map.
http://gbatemp.net/threads/looking-to-ex...de.212805/
Alternatively it seems that 3D Ripper DX can rip the character models with the correct UV map.
http://gbatemp.net/threads/looking-to-ex...de.212805/