No worries, I don't mind. I like figuring this sort of stuff out, it's kinda fun
Anyway, I have some progress. By fiddling around with widths and shifts in Texture Finder, I managed to piece these two together:
I found these in res_splash.bar (the only exception I know of the "must have 'sprites' in name to contain images" rule), so I assume they're splash screens for the game. I have no idea why there are two and why they have such different art styles, but that hardly matters anyway.
Anyway, these were all in chunks, and I had to fiddle around with Texture Finder to get each chunk looking right, then put them together by hand in GIMP. I won't explain the details, but in short it took some work that would ideally be automated. I'm still not sure how the format works, but I found some patterns while getting these and have some values I can look for, so that should help in figuring it out.
EDIT: Wow, this is really exciting. I'm getting some nice results, found dimensions and coordinates in what I suspect to be image headers. It's making my head hurt a bit (I have to keep switching between hex and decimal, even with a converter it gets confusing), but it looks promising.
Anyway, I have some progress. By fiddling around with widths and shifts in Texture Finder, I managed to piece these two together:
I found these in res_splash.bar (the only exception I know of the "must have 'sprites' in name to contain images" rule), so I assume they're splash screens for the game. I have no idea why there are two and why they have such different art styles, but that hardly matters anyway.
Anyway, these were all in chunks, and I had to fiddle around with Texture Finder to get each chunk looking right, then put them together by hand in GIMP. I won't explain the details, but in short it took some work that would ideally be automated. I'm still not sure how the format works, but I found some patterns while getting these and have some values I can look for, so that should help in figuring it out.
EDIT: Wow, this is really exciting. I'm getting some nice results, found dimensions and coordinates in what I suspect to be image headers. It's making my head hurt a bit (I have to keep switching between hex and decimal, even with a converter it gets confusing), but it looks promising.