11-06-2013, 10:40 PM
(This post was last modified: 11-06-2013, 10:46 PM by Friedslick6.)
I just realised a ghetto way of extracting textures from any Windows executable (including emulators/wrappers/dependencies.) This should work for textures, sprites and mostly anything else.
If all else fails:
If all else fails:
- Download Process Explorer.
- Run the program/s you wish to extract textures from.
- Get to a point in the program where those particular textures are loaded into memory.
- Open Process Explorer.
- Right-click on the program process/es and any branches it has and select "Create Dump>Create Full Dump" from the context menu.
- Select a directory and file name for the dump file/s.
- Download a resource extractor like Jaeder Naub.
(Jaeder Naub is safe despite what anti-virus software may claim, but you could use any file ripping program.) - Specify the file scanning options
- Select the "Load" feature from your file ripping program.
- Navigate to the directory of the the dump file/s and select it/them
- Scan the file/s using the features in your file ripping program.
- If prompted, choose a directory to save the scan results into.