11-10-2013, 12:51 AM
I suppose that is a good point, my idea probably isn't ideal then. I think it'd still be interesting to try and work it into a game somehow, sometime though.
Anyway, Goemar's suggestion seems pretty good yeah. You could maybe make a difficulty setting that varies the number of areas/quests/whatever you need to do before this changes, and/or the amount by which enemy levels increase each time.
Anyway, Goemar's suggestion seems pretty good yeah. You could maybe make a difficulty setting that varies the number of areas/quests/whatever you need to do before this changes, and/or the amount by which enemy levels increase each time.