(11-16-2013, 05:46 PM)Mit Wrote: the M&LSS Kirby is pretty bad. he's very blocky in some poses and weirdly bumpy in others.
the up right poses are downright ugly and Kirby looks very deformed. Kirby's supposed to be spherical, so his body shape should remain mostly the same in all poses. the side poses lack the AA the other sprites (as well as the M&LSS character sprites) have. in the down and up walking poses his arms are pretty much non-existent.
I'm not sure if the sprites follow the M&LSS palette either, but right now that's not that big of an issue. the shading is, however. the sprite is, for the most part, pillow shaded. the side poses lack the same amount of shading all the other sprites have, too.
the SM:RPG Kirby sprites (whose link is dead, btw) are horrible. Kirby's comprised of squares! he's also completely pillow shaded.
a recurring theme here is that Kirby isn't as spherical as he should be. he's either completely square or bumpy and deformed. both sprites need an overwhelming amount of work.
(also, shouldn't this be in spriting and pixel art?)
sorry,but thanks for the feedback!
I'm not too good with circles, and i'm trying to follow the shading techniques in M&LSS. The SMRPG sprites are squarish for the same reason. also keep in mind i've always been custom spriting in Kirby style, and i wanted to try to branch out to other styles.
I will look into color palettes that would suit Kirby in the SSS ones.
PS : what's "AA" mean?
P.S : I've been working on hours on-end on these. i'm just trying to get his overall looks at the moment.